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Advanced [show]


Conrad Rodney, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries sickles. He wears a colorful flower in his golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 3 years old his parents immigrated from the south. His childhood dream was to be a Apothecary, but he was a colossal failure. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting, Professionalism. Flaws: Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Conrad Rodney, Male Human Bard 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)14 (+2) 6 (-2)13 (+1)
Skills Perception +1, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Elven, Giant
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 900 gp.


Social Check DCs


Lewis Clare, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His silver hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. Lewis was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge.

Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies, Religious. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Lewis Clare, Male Human Expert 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 12 (+1)11 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Graham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His brown hair is singed and shortened. His eyes are a pleasant amber.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent mother; and he seems to be bored by most things

Flaws: Ugly, Mundane. Bonds: Enemies, Family, Slave. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Peter Graham, Male Human Aristocrat 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: A small bag of saffron. (40 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item.


Social Check DCs


Justin Shelby, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a card on it. He wears his chestnut hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and to be a sailor again

Ideals: Artistic. Flaws: Disease. Bonds: Family, Attractive, Job. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Justin Shelby, Male Human Commoner 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points -1 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)15 (+2) 12 (+1)14 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60 pp. Bloodstone (40 gp). Fire opal (1300 gp). Moonstone (40 gp). 1 Minor magic item.


Social Check DCs


Gerard Hayley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is short and chestnut. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gerard took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Expand his business; and to find somewhere to settle down

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Gerard Hayley, Male Human Adept 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +0, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs

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