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NPC Generator

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Advanced [show]


Guy Royal, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in green turtlenecks beneath a white coat with blue slacks. His white hair is heavily combed to the right. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.

History: Born in the west his family was never financially stable. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He uses money and sex appeal to get what he needs; and his religion dominates his actions

Ideals: Persistence, Gifted. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Guy Royal, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Sage does. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk.

Bonds: Job, Attractive, Adventurer, Military, Mentor. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Altham, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hubert Harlow, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His silver hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Masseuse. He now owns his own business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern

Flaws: Ugly, Selfish. Bonds: Poor, Job, Adventurer. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Hubert Harlow, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 10 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Giant, Sylvan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Dean Chester, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is silver, silky, and of moderate length. His blue eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Mayor and occasionally as a mercenary.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Adventurer, Job. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Dean Chester, Male Human Barbarian 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 59 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills History +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Morley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He is physically well-built. He has a small bristly mustache and wavy white hair. His amber eyes dart from person to person.

Personality: Overbrimming with self-confidence, Theobald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to make almost anything out of random pieces of junk.

History: Theobald was born in the east. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Gifted, Persistence, Philantrophist. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Theobald Morley, Male Human Aristocrat 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)13 (+1) 15 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs

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