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NPC Generator

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Advanced [show]


Jocelyn Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. With bright silver hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Has a crush. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Jocelyn Wellington, Male Human Expert 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy white pantaloons and a brown scarf. His head has been shaved. His green eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small mountains village. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Immigrant, Nature. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Kyle Beitz, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +0, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Terran
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3000 sp.


Social Check DCs


Roger England, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Sage uniform. With a patchy white beard and wild white hair. He has violet eyes and a red hat with a green feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Sage soon after.

Motivation: Nothing but the best is good enough for him; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Roger England, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)18 (+4) 14 (+2)13 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 12
Languages Common, Auran, Druidic, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. 1 Tanglefoot bags. 7 Acid flasks. 4 Thunderstones.


Social Check DCs


Lewis Compton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Shy, Insane, Lazy. Bonds: Rich. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Compton, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Charles Churchill, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Barber, but he was a colossal failure. He now owns his own business.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Charles Churchill, Male Human Monk 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 37000 sp. Chalcedony (80 gp). Bloodstone (80 gp). Rock crystal (80 gp). Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs

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