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NPC Generator

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Advanced [show]


Don Morton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown top hat and brown clothes. His auburn hair is knotted and matted. His half smiles and gray eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north, but his parents moved at a very young age to the west. While studying, he fell in love. They married and had a son. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry his brother to traveling adventurers; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Bonds: Immigrant, Attractive, Family, In love, Adventurer. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Don Morton, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)16 (+3) 10 (+0)13 (+1)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gomory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His hair is auburn and curly. He has hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. His martial abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Gifted. Bonds: Job, In love, Rich. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Gomory Bradshaw, Male Human Sorcerer 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp.


Social Check DCs


Richard Kinsley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. He keeps his long red hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: Richard wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 11th year, his parents were killed by a gnolls raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Disciplined. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Richard Kinsley, Male Human Rogue 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)18 (+4) 13 (+1)15 (+2)
Skills Medicine +3, Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Aquan, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Peter Brady, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a very tight haircut. His eyes are amber and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Slave. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Peter Brady, Male Human Cleric 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Norman Riley, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. His brown hair and beard is wavy and long. His hazel eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer, Rich. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Norman Riley, Male Human Expert 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)9 (-1) 10 (+0)12 (+1)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1400 sp.


Social Check DCs

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