Frederick Remington, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light pastel in addition to tight pants. His red hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: Born in the west to a Knight, Frederick learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered west to less war torn lands. He then took over the family business and is one of the better Knight for hire.
Motivation: Doesn't want to be a Knight and was forced into it by his family; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Antagonistic, Insane, PTSD. Bonds: Job, Family. Occupation: Knight
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 700 gp. Bloodstone (60 gp). Fire opal (1000 gp). 1 Minor magic item.
Justin Churchill, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a silver handlebar mustache and slicked back silver hair. His violet eyes peer out from beneath his deerstalker brown hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.
History: Born in the south to a Bowyer, Justin learned a great deal about his father's area of expertise. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently the stress of being a Bowyer has made it difficult for him to sleep.
Motivation: He wants to meet his childhood hero.
Flaws: Emotional, Insomniac. Bonds: Poor, Job, Adventurer. Occupation: Bowyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Roger Anderton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears tight fighting clothing, which leaves very little to the imagination. His white hair and beard is wavy and long. His brown eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Nature, Slave. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: Golden yellow topaz (1600 gp). Malachite (7 gp).
Godfrey Atherton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Godfrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted arcane powers by his dying brother.
Motivation: Regain custody of his son.
Ideals: Impeccable, Gifted. Bonds: Family, Debt. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Gunter Wade, Male Human [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. He keeps his long white hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Herbalist, his mother struggled to pay the bills. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Apothecary
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 100 gp. Red garnet (110 gp). Lapis lazuli (8 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item.
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