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Advanced [show]


Gerard Spalding, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His hair is cut close to his head. His fierce hazel eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.

History: Gerard was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Shy, Selfish, Insane. Bonds: Attractive. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Gerard Spalding, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 7 (-2)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 8
Languages Common, Terran, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


John Breeden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His auburn hair is cut short with large spiked bangs in the front. His skin is flawless and his violet eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the north his family was never financially stable. John was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Attractive, Religious. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

John Breeden, Male Human Aristocrat 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)15 (+2) 15 (+2)12 (+1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp. Deep green spinel (160 gp). Tourmaline (160 gp). Chalcedony (50 gp).


Social Check DCs


Anthony Copeland, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. His golden hair is unkempt and raggedy. His gray eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Adventurer. Occupation: Sage

Voice: American accent

Attributes [hide]

Anthony Copeland, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Dustin Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He carries with him a set of glaives, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a long brown beard with little hanging trinkets. His eyes are green and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Fisher, who enjoyed hunting, Dustin was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dustin took refuge in the large cave and found the beat up glaive and armor he uses now. He hasn't been sleeping well lately.

Motivation: Expand his business; and to be a fisher again

Ideals: Fighting, Joker. Flaws: Ugly, Insomniac. Bonds: Nature, Job. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Dustin Hayhurst, Male Human Ranger 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Arcana +2, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Malachite (9 gp). Banded agate (9 gp).


Social Check DCs


Percival Byron, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, black, dusty cloak, and sports empty pouches on his belt. His blonde hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Percival took refuge in the large cave and found the beat up trident and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Barkeep again; and wants to open a new tavern

Ideals: Fighting. Flaws: Hedonist, Shy. Bonds: Attractive, Nature, Job. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Percival Byron, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)10 (+0) 11 (+0)13 (+1)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs

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