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Advanced [show]


Roland Tickle, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. He has amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and to be a butcher again

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Military, Job. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Roland Tickle, Male Human Cleric 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 18 (+4)19 (+4)
Skills History +3, Persuasion +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Fulton, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. He dropped out of school before completing his studies. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Kyle Fulton, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Diggory Weston, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a tan coat over a green low-cut shirt, and a wide-brimmed hat upon his head. He wears his hair in dreadlocks. This green eyed northerner is not easily forgotten.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Jeweler mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's looking for his big break.

Flaws: Insane, Forgetful, Disease. Bonds: Adventurer, Rich. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Diggory Weston, Male Human Barbarian 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)7 (-2) 13 (+1)10 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1200 gp.


Social Check DCs


Balimaar Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His silver hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Glassblower business at a young age. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: Wants to open a new tavern; and marry his sister to traveling adventurers

Ideals: Philantrophist, Gifted. Bonds: Attractive, Family, Job. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Balimaar Sharps, Male Human Aristocrat 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. Violet garnet (700 gp). Bloodstone (50 gp). Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs


Aldous Charlton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man is dressed in earthy colors with a yellow and grey handkerchief worn on his right side. He has wavy silver hair. He has a dull look in his green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east to a Knight, Aldous learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Fighting, Philantrophist, Impeccable. Bonds: Job, Religious. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Aldous Charlton, Male Human Druid 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)14 (+2) 15 (+2)8 (-1)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 20 pp. Chrysoberyl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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