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Advanced [show]


Bertram Law, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His long golden hair reaches down to his waist. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Bertram Law, Male Human Wizard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)11 (+0) 9 (-1)15 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 100 pp. Hematite (12 gp).


Social Check DCs


Reynard Gracey, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears just a black suit. His blonde hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Opinionated. Flaws: Fearful, Mundane. Bonds: Attractive. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Reynard Gracey, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 14 (+2)6 (-2)
Skills Medicine +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Carlton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His silver hair is still thick. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Flaws: Secretive, Antagonistic, Shy. Bonds: Attractive, Job. Occupation: Butcher

Voice: Speaks with squeezed throat

Attributes [hide]

Frederick Carlton, Male Human Wizard 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Investigation +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 100 gp. Aquamarine (200 gp). Blue star sapphire (700 gp).


Social Check DCs


Ernest Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a brown scarf. He has a moderate pudge and is not very fit. His golden hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Job, Family. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Ernest Pickering, Male Human Fighter 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 200 gp. Black pearl (400 gp). Sard (60 gp). Eye agate (7 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His red hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: Gunter is depressed about a lot of things. He tends to be a nihilist. He plays an instrument quite well.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his dancing dream.

Motivation: He loathes his own lifestyle.

Ideals: Artistic. Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Gunter Stanley, Male Human Rogue 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)13 (+1) 7 (-2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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