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Advanced [show]


Balimaar Blythe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His auburn hair is still thick. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Humans.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent father.

Ideals: Philantrophist. Flaws: Racist. Bonds: Religious, Family. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Balimaar Blythe, Male Human Bard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)12 (+1) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 24000 cp.


Social Check DCs


Hugh Copeland, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. He wears his silver hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Rich, Attractive, Nature. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Hugh Copeland, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Dryden, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green coat over a grey low-cut shirt, and a top hat upon his head. His auburn hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Gomory Dryden, Male Human Commoner 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Patrick Preston, Male Human [Permalink]

Personal [hide]

Description: This man sports violet clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His hair is silver, silky, and of moderate length. His amber eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Attractive, Religious. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Patrick Preston, Male Human Aristocrat 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 200 gp. Rock crystal (20 gp). Blue quartz (11 gp).


Social Check DCs


Alexandre Remington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. He is bald on top and has large auburn tufts of hair around his ears. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Nature, Adventurer. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Alexandre Remington, Male Human Ranger 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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