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Advanced [show]


Trym Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a white and black robe with the hood down. He has done his best to style his brown hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trym hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by goblins. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Many goblins want him driven away.

Ideals: Joker. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Trym Walcott, Male Human Monk 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)4 (-3) 11 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Peter Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and has the majority of his body covered in plate. His right hand appears badly burned and disfigured. His chestnut hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Peter hails from a village terrorized by giants. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by giants. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Peter Ainsworth, Male Human Warrior 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)14 (+2) 15 (+2)10 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Blue star sapphire (500 gp). Moss agate (16 gp).


Social Check DCs


Gomory Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His golden hair is still thick. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Stansfield, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)18 (+4) 17 (+3)17 (+3)
Skills Nature +6, Religion +6
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Alex Shelley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a lot of dark rich colors, with gold accents. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Opinionated. Flaws: Insane, Antagonistic. Bonds: Attractive, Nature. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Alex Shelley, Male Human Warrior 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Miles Garfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green top hat and green clothes. He wears a top hat to cover his moderate length golden hair. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south to a Engraver, Miles learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and he's looking for his big break

Flaws: Ugly, Fearful. Bonds: Job, Nature, Adventurer. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Miles Garfield, Male Human Druid 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 34000 sp. Malachite (5 gp). Violet garnet (400 gp).


Social Check DCs

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