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NPC Generator

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Advanced [show]


Solomon Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His brown hair is slicked back into a classic pompadour. His gray eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich northern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Impulsive. Bonds: Immigrant, Adventurer, Rich, Military. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Solomon Cumberbatch, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)7 (-2) 7 (-2)9 (-1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Guy Holton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His auburn hair is heavily combed to the right. He has a tattooed face.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.

History: Guy hails from a village terrorized by giants. He worked as a nervous Banker and found it very stressful. He struck the Banker job and began his own company from there.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Impeccable, Logical. Bonds: Immigrant, Enemies, Job. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Guy Holton, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gomory Hadley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His eyes are green and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Logical. Bonds: Attractive, Military, Job, Rich. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Gomory Hadley, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Percival Gladstone, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the west. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Percival studied abroad. His druidic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Gladstone, Male Human Adept 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 16000 cp.


Social Check DCs


Gerald Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, and he perpetually has his bastard sword ready. He has a golden handlebar mustache and slicked back golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father.

Ideals: Fighting, Opinionated. Bonds: Attractive, Family, Immigrant. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Charlton, Male Human Ranger 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)4 (-3) 16 (+3)13 (+1)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp.


Social Check DCs

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