Arnold Brixton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time. His long auburn hair is drawn into a two foot long braid. His violet eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Cynical. Bonds: Adventurer, Religious, Mentor. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp.
Heward Clinton, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is short and white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Spy, but he got bored and became a Miller. He's also a talented Spy, but doesn't like to broadcast it.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new miller responsibilities is difficult
Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 7 (-2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Conrad Tattersall, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair is cut jaggedly and amateurishly. His violet eyes peer out from beneath his Stetson brown hat.
Personality: Conrad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He works hard and plays hard.
History: Conrad was raised in a hard working conservative environment. His childhood dream was to be a Courier, but he was a colossal failure. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: Retire the richest man in the south; and wants to open a new tavern
Ideals: Artistic, Entrepeneur. Flaws: Hedonist. Bonds: Job. Occupation: Blacksmith
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 300 gp. Banded agate (14 gp).
Kody Mitchell, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He keeps his silver hair in a pixie cut. This violet eyed easterner is not easily forgotten.
Personality: He is irascible and easily irritated. He also hits on women, regardless of circumstances.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC; and sabotage a competitor
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Mentor, Job. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Moonstone (60 gp). Deep green spinel (110 gp). 1 Disguise kit.
Ralf Shelley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he has a large white mantle and cape that has been intricately interwoven into his brown robe. He has styled his silver hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his brother recently and the two have been together since.
Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Military, Family. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 85 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 40 pp.
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