Balimaar Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a grey tunic with white highlights, and long grey pants that bunch up around his shoes. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are slightly larger than normal.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He receives visions of the future at random moments
History: Balimaar hails from a village terrorized by drow. After coming to the age of reason, Balimaar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Justice, Gifted. Flaws: Secretive. Bonds: Enemies. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Dean Berkeley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His red hair is unkempt and raggedy. His face is scarred and worn.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Dean was born in the south. At a young age he loved to build and create. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his son.
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Servant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 30 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Reynard Sheldon, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a small hat to hide his balding. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Reynard was left his mother's suit of armor and trained in its use and care. He was granted martial powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Passionate, Gifted, Fighting. Bonds: Poor, Military. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 700 gp. Citrine (50 gp). Star rose quartz (50 gp). Tiger eye turquoise (7 gp).
Drogo Stansfield, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is auburn and curly. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.
History: He was born in the east, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Immigrant, Enemies. Occupation: Priest
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Adelard Lincoln, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket, and he perpetually has his longbow ready. He wears a feathered hat to hide his balding. He has brown eyes and a white hat with a black feather.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To be a Blacksmith again; and wants to have a good time and be beloved
Ideals: Fighting, Athletic, Optimist. Flaws: Disease. Bonds: Nature, Job. Occupation: Bather
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 56 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 16 (+3) | 7 (-2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


