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NPC Generator

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Advanced [show]


Geoffrey Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: A powerful brothel owner made him what he is. He was an apprentice working in his father's forge. He has worked as a Actor like his father before him.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Shelley, Male Human Wizard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 5000 cp.


Social Check DCs


Lance Badger, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man very much looks the part of a Marshal and is in decent physical shape. With bright red hair and a scraggly beard. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a forest tribe. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Shy. Bonds: Job, Immigrant, Nature, Rich. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Lance Badger, Male Human Expert 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 15 (+2)16 (+3)
Skills Insight +5, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 150 pp. Onyx (80 gp). Hematite (12 gp). Jade (120 gp). Star ruby (700 gp).


Social Check DCs


Randal Marston, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is renowned for his bright brown suits and hats. His red hair is unkempt and raggedy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Randal Marston, Male Human Cleric 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Animal Handling +7, Performance +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 100 gp. Chrysoberyl (100 gp). Citrine (60 gp).


Social Check DCs


Gomory Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. His black hair is slicked back into a classic pompadour. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Cartwright business at a young age. His childhood dream was to be a Brewer, but he was a colossal failure. He then took over the family business and is one of the better Cartwright for hire.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Family, Job. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gomory Blakely, Male Human Adept 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 700 gp. Moonstone (80 gp). Blue quartz (8 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Ramsay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a violet coat over a green low-cut shirt, and a feathered hat upon his head. He is an epitome of beauty. His white hair is heavily combed to the left. He has a dull look in his green eyes.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: He was raised in a island tribe. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: To clean up the streets; and he has money and likes to spend it

Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Guardian, Nature. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Tim Ramsay, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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