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Advanced [show]


Nicholas Copeland, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is unkempt and raggedy. His eyes are amber and catlike.

Personality: He is almost excessively polite to everyone, even when angry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of illithids

Flaws: Ugly, Shy. Bonds: Poor, Religious, Enemies. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Nicholas Copeland, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gilbert Kendal, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is portly but not overly obese. He sports a flattop hair cut. His eyes are green and beady.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Gilbert Kendal, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Banded agate (14 gp). Star rose quartz (30 gp). 1 Disguise kit.


Social Check DCs


Frederick Alston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, black cloak. He has a small bristly mustache and wavy brown hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Cynical, Insane. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Frederick Alston, Male Human Aristocrat 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)9 (-1) 9 (-1)16 (+3)
Skills Athletics +2, Deception +6
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 100 gp.


Social Check DCs


Cory Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He believes the world needs to unite to get rid of orcs once and for all.

History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle.

Flaws: Depressed. Bonds: Rich, Attractive, Enemies, Nature, Slave. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Cory Sutton, Male Human Warlock 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 500 gp.


Social Check DCs


Hugh Thornton, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. He has no hair. His gray eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: He's repulsed by the PC; and to reunite with his absent mother

Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Nature. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Hugh Thornton, Male Human Rogue 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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