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NPC Generator

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Advanced [show]


Hunter Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky blue painted plate armor. His hair is blonde and curly. His eyes are a pleasant gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Hunter studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Joker, Gifted. Bonds: Religious, Job, Slave. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Hunter Berkeley, Male Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)3 (-4) 13 (+1)13 (+1)
Skills Arcana -2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Red-brown spinel (80 gp).


Social Check DCs


Anthony Kinsley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear flannel. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Ideals: Gifted, Justice. Bonds: Attractive, Nature, Family. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Anthony Kinsley, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1100 sp.


Social Check DCs


Everard Cotton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears white painted combat armor at almost all times. His golden hair is lengthy and is close to two feet long. His skin is flawless and his brown eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Bonds: Attractive, Slave, Military. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Everard Cotton, Male Human Barbarian 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Miles Cooper, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is knotted and matted. He has gleaming, smiling green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he seems to be bored by most things

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Beggar

Voice: French accent

Attributes [hide]

Miles Cooper, Male Human Sorcerer 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)17 (+3) 13 (+1)11 (+0)
Skills History +6, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 600 gp.


Social Check DCs


Lance Ridley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. His black hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.

History: The child of eastern immigrants he idolized his mother. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Ridley, Male Human Adept 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Performance +5
Senses Passive Perception 10
Languages Common, Giant, Terran, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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