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NPC Generator

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Advanced [show]


William Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length silver hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: To clean up the streets; and further expansion of business

Flaws: Ugly, Mundane. Bonds: Job, Immigrant, Rich, Guardian. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

William Bradley, Male Human Expert 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anselm Wentworth, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Anselm was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants a kiss; and he wants nothing more than to rejoin the army

Ideals: Justice. Bonds: Poor, Attractive, Military. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Wentworth, Male Human Monk 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 10 (+0)7 (-2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp. 1 Silver holy symbol.


Social Check DCs


Dean Morley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Rich, Nature, Adventurer. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Dean Morley, Male Human Druid 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 17 (+3)18 (+4)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp.


Social Check DCs


Lewis Halsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan costume with the symbols of the sun god on his torso. He wears his black hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his mother was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Insomniac, Shy. Bonds: Enemies, Military, Family. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Lewis Halsey, Male Human Sorcerer 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)11 (+0) 10 (+0)10 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 sp. Emerald (1600 gp). Chrysoprase (80 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Cornish, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a simple brown robe with tan stripes complete with hood. His clothes are grease stained in places. His long chestnut hair reaches down to his waist. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Ruler, Aldous learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Ruler.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Cornish, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)15 (+2) 10 (+0)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs

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