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NPC Generator

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Advanced [show]


Patrick Van Es, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a black costume with the symbols of the sun god on his torso. With a patchy golden beard and wild golden hair. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a minor phobia of water and hates getting wet.

History: Born to a Healer, his father struggled to pay the bills. A freak accident while working with his Healer father left him crippled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Attractive, Poor. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Patrick Van Es, Male Human Bard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)13 (+1) 11 (+0)8 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Reynard Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His blonde hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Reynard is depressed about a lot of things. He tends to be a nihilist. He is a great chef.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by illithids. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Religious, Enemies. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Reynard Sydney, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)6 (-2) 12 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Cooper, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, tan, dusty cloak. His brown hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Passionate, Philantrophist. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Cooper, Male Human Barbarian 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 68 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Thomas Marston, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, green shirt, and brown tie, and carries greataxes. His golden hair is smooth and relatively long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. When Thomas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Addict, Shy, Mundane. Bonds: Military. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Thomas Marston, Male Human Commoner 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Undercommon, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His hair is cut close to his head. His eyes are green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful slaver made him what he is. He worked as a nervous Miner and found it very stressful. He has achieved small success as a Miner.

Motivation: To be a Herbalist again; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Mentor, Job. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Tim Wedgwood, Male Human Monk 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)8 (-1) 11 (+0)16 (+3)
Skills Medicine +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Banded mail.


Social Check DCs

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