Diggory Bentham, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is thinning but still full. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born into a rich family. A gifted student he started as a Junk Dealer, but he got bored and became a Layabout. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and a strong sense of loyalty to human people
Ideals: Justice. Flaws: Racist. Bonds: Rich, Job, Nature. Occupation: Layabout
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1100 sp.
Dustin Winchester, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His long red hair reaches down to his waist. His eyes, though not visible through his cowl, are gray.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic. Bonds: Attractive, Enemies, Religious, Rich. Occupation: Slave Trader
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 40000 cp. 1 Chain shirt. 1 Banded mail. 1 Full Plate.
Guy Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tight fitting brown shirt and pants. He wears his hair in dreadlocks. He has brown eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Nature, Religious. Occupation: Shoemaker
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 16000 sp.
John Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears a simple black robe with tan stripes complete with hood. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: John was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage.
Bonds: Family, Immigrant, Job, Adventurer. Occupation: Knight
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 50 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Bernard Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is smooth and relatively long. He has gray eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Bernard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Optimist. Bonds: Attractive, Military, Rich. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1300 sp.
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