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Advanced [show]


Aldous Yorke, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and is typically in his Stableman uniform. He has a long black beard with little hanging trinkets. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the east was not economically sound they moved to his current location. He struck the Stableman job and began his own company from there.

Motivation: To be a Farmer again; and he'd like to take his coworkers down a peg

Flaws: Disease. Bonds: Job, Attractive, Immigrant, Military. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Aldous Yorke, Male Human Cleric 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 17 (+3)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 500 gp. Onyx (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Westcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large green jacket. He keeps his chestnut hair in a flapper bob. His eyes, though not visible through his cowl, are gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He hasn't been sleeping well lately.

Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Insomniac. Bonds: Adventurer, Slave, Enemies. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Odo Westcott, Male Human Warrior 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 4 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 3 (-4)9 (-1) 9 (-1)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Odo Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his blonde hair in a pixie cut. His ears are large.

Personality: He speaks before he thinks and is too direct. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Odo was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Hunter like his mother before him.

Motivation: He is terrified, and will act out of fear; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Impulsive, Hedonist, Fearful. Bonds: Job, Religious. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Odo Darlington, Male Human Commoner 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)14 (+2) 10 (+0)13 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Thackeray, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is slicked back into a classic pompadour. His violet eyes peer out from beneath his broad green hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the east to a Engraver, Godfrey learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and many orcs want him driven away

Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Job, Enemies. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Godfrey Thackeray, Male Human Barbarian 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. Deep blue spinel (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of the four houses of cards on his torso. He wears his blonde hair up in a very large beehive style do. He has violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Immigrant, Rich, Family. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Wordsworth, Male Human Commoner 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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