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NPC Generator

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Advanced [show]


Diggory Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. He wears a Stetson hat to cover his moderate length silver hair. His hazel eyes peer out from beneath his Stetson white hat.

Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Armorer like his mother before him.

Motivation: Doesn't want to be a Armorer and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Military, Job, Family. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Diggory Yeardley, Male Human Paladin 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Onyx (20 gp). Moonstone (20 gp). Zircon (20 gp).


Social Check DCs


Drogo Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is cut short. His eyes are a pleasant violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the south to a Ploughman, Drogo learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Nature, Religious. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Drogo Quinton, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Stealth +1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Solid gold idol (900 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Ernest Weld, Male Human [Permalink]

Personal [hide]

Description: An older man who wears just a tan suit, he is not a threatening figure. He sports a long chestnut beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He receives visions of the future at random moments

History: When he was but 5 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Immigrant, Poor. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Weld, Male Human Barbarian 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +4

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is auburn and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: Born to a Banker, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Insane, Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Clayton, Male Human Druid 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Reynard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a hunchback. His tied-back hair is auburn. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.

History: He was born in the east, but his parents moved at a very young age to the north. After coming to the age of reason, Reynard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Ugly, Mundane, Insane. Bonds: Immigrant. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Reynard Berkeley, Male Human Rogue 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 13
Languages Common, Giant, Halfling
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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