Adam Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His long golden hair is drawn into a two foot long braid. He is baby faced.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Secretive. Bonds: Military, Rich, Adventurer. Occupation: Dilettante
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Aldous Harlan, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He wears his blonde hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the west. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Aldous was born in the west. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Pacifist, Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Crown-heir
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Geoffrey Langdon, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tight fitting brown shirt and pants. His hair is cut close to his head. He has green eyes and a brown hat with a blue feather.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Around other people he will do his best to conceal his emotions and appear jolly.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Glassblower, but he got bored and became a Assassin. He has worked as a Assassin like his mother before him.
Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business
Ideals: Impeccable. Flaws: Selfish, Shy. Bonds: Immigrant, Job. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 41 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Percival Berkeley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, blue cloak. His black hair is singed and shortened. He has violet eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a wizard, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Ugly, Terse. Bonds: Adventurer, Mentor. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 6000 sp. 1 Minor magic item.
Simon Alston, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an entirely tan suit with white socks and a vest with buckled shoes. He is an epitome of beauty. He wears his golden hair up. He has gleaming, smiling green eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Humans.
History: The child of northern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered music. He left for the north, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Passionate, Artistic. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 28000 cp. Obsidian (5 gp). Black star sapphire (800 gp). Brown-green garnet (40 gp). Brown-green garnet (40 gp). 1 Hourglass. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Silver holy symbol.
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Their contribution stands as a beacon of hope for all adventurers!
