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NPC Generator

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Advanced [show]


Bertram Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long blonde beard with little hanging trinkets. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Middleton, Male Human Barbarian 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 7 (-2)12 (+1)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Don Marlee, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is generally shirtless and showing off his tattooed chest. His head has been shaved. His green eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Job, Nature, Family. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Don Marlee, Male Human Wizard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Arnold Brandon, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light black in addition to tight pants, he is not a threatening figure. His black hair is long and unkept. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the south. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Arnold hails from a village terrorized by goblins. His martial abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Pacifist, Gifted. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Arnold Brandon, Male Human Barbarian 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 17 (+3)14 (+2)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6

Possessions: 30000 cp. Carnelian (80 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Preston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His moppish black hair is in a traditional bowl cut. His gray unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His father raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well; and he wants to meet his childhood hero

Flaws: Disease, Racist. Bonds: Adventurer, Family, Nature. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Drogo Preston, Male Human Ranger 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Nature +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Braxton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears tan cloth garments or leather armor. He is an epitome of beauty. His white hair is cut short with large spiked bangs in the front. His amber eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is greedy; and he's in love

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Has a crush, Rich. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Raymond Braxton, Male Human Warlock 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Druidic, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 200 gp. 1 Masterwork Light steel shield. 1 Masterwork studded leather. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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