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NPC Generator

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Advanced [show]


Guy Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. His brown hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Server

Voice: Spanish accent

Attributes [hide]

Guy Cholmondeley, Male Human Bard 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)18 (+4) 17 (+3)10 (+0)
Skills Athletics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Goblin, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 60 pp. Jet (40 gp). Malachite (16 gp). White pearl (40 gp). Azurite (16 gp).


Social Check DCs


Frederick Kimberly, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a white collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his right hand. He has a long silver beard with little hanging trinkets. He has several tiny emerald earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical. Flaws: Fearful. Bonds: In love, Rich, Job. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Frederick Kimberly, Male Human Monk 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Ralf Altham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his pickaxe ready. He wears a small hat to cover his moderate length brown hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Slave. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Ralf Altham, Male Human Bard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2700 sp.


Social Check DCs


Odo Benson, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a blue armored body suit, with a simple green line shooting up and back down. He is an epitome of beauty. His chestnut hair is knotted and matted. He has a dull look in his amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Ideals: Extrovert. Bonds: Attractive, Adventurer, Religious. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Odo Benson, Male Human Wizard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 9 (-1)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 7000 cp.


Social Check DCs


Gerald Kendal, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His long white hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Insane, Mundane. Bonds: Poor, Attractive, Family. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Kendal, Male Human Commoner 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)13 (+1) 7 (-2)12 (+1)
Skills Sleight of Hand +6, Survival +0
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 30 pp. 1 Superior lock. 1 Healer’s kit. 1 Average lock.


Social Check DCs

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