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NPC Generator

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Advanced [show]


Anthony Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a robe, a symbol of death around his neck, and a kukri on his belt. He has styled his chestnut hair well, parting it to the right. His eyes are blue and catlike.

Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: He got into the Blacksmith business at a young age. Over the years he perfected his riding and shooting skills. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Laborer again; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Loud with bravado

Attributes [hide]

Anthony Shirley, Male Human Barbarian 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 6 (-2)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 8
Languages Common, Giant, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Patrick Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with top hat. He is muscular with a powerful set of arms. His brown hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the south. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 4 years.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Optimist. Bonds: Slave, Poor, Job, Adventurer. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Patrick Myerscough, Male Human Fighter 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Geoffrey Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His hair, while still mostly silver, has prominent grey streaks. He has several tiny sapphire earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. Geoffrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Geoffrey Fidget, Male Human Wizard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 200 gp. Peridot (80 gp). Banded agate (8 gp). Chrysoprase (80 gp).


Social Check DCs


Hubert Snape, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy pastel suit. He is muscular with a powerful set of arms. His chestnut hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Justice. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Hubert Snape, Male Human Ranger 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Nash, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a green deerstalker hat and green clothes. His brown hair has been sun bleached extensively. He has hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Reynard studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: To be a Beggar again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Reynard Nash, Male Human Barbarian 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)9 (-1) 10 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Buckler.


Social Check DCs

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