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Advanced [show]


Heward Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long auburn hair kept up in a rat tail. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Entrepeneur, Professionalism, Gifted. Bonds: Rich, Slave. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Heward Gresham, Male Human Adept 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 200 gp. Malachite (5 gp). Deep blue spinel (1400 gp).


Social Check DCs


Reynard Kendall, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears his hair in dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Reynard was born the youngest of three triplets. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Reynard Kendall, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)15 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Lapis lazuli (9 gp). 1 Hourglass. 1 Masterwork Musical instrument.


Social Check DCs


Drogo Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Stableman does. His chestnut hair is long and unkept. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Spice Merchant, who enjoyed hunting, Drogo was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Job, Nature. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Barlow, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)17 (+3) 15 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Terran, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 900 sp. Freshwater pearl (8 gp). White pearl (110 gp). 1 Silk rope. 1 Silk rope.


Social Check DCs


Geoffrey Blyth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy brown pantaloons and a white scarf. He has a very tight haircut. His fierce blue eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Mentor, Family. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Geoffrey Blyth, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 6 (-2)7 (-2) 12 (+1)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +1

Possessions: 26000 sp.


Social Check DCs


Richard Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and auburn. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Ploughman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Flaws: Insomniac, Hedonist. Bonds: Rich, Family. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Richard Blakeley, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 8 (-1)16 (+3)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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