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Advanced [show]


Charles Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, white shirt, and red tie. He carries with him a set of kukris on his belt, each one with a jet on the hilt. His moppish chestnut hair is in a traditional bowl cut. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Charles's homeland. Charles decided to take the middle way and become a bodyguard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting, Opinionated, Gifted. Bonds: Rich, Immigrant. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Charles Stansfield, Male Human Adept 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp. Jade (150 gp).


Social Check DCs


Solomon Merton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket, and carries pickaxes. He keeps his silver hair in a flapper bob. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. He has dedicated himself to building a better trade route.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Job, Mentor, Adventurer. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Solomon Merton, Male Human Ranger 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 28000 cp.


Social Check DCs


Rolf Milton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Cook. His brown hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Rolf wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Disciplined, Impeccable. Flaws: Depressed. Bonds: Military, Job. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Milton, Male Human Commoner 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 17 (+3)7 (-2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Clifton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length black hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict, Ugly, Fearful. Bonds: Mentor. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Randal Clifton, Male Human Aristocrat 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. Star rose quartz (80 gp). Jasper (80 gp). White opal (500 gp). Banded agate (15 gp).


Social Check DCs


Guy Royal, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His black hair is lengthy. This gray eyed northerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is terrified, and will act out of fear; and he is greedy

Ideals: Joker, Artistic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Guy Royal, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)18 (+4) 11 (+0)8 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon, Elven, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Iolite (60 gp). Tiger eye turquoise (14 gp). Eye agate (14 gp).


Social Check DCs

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