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Advanced [show]


Anselm Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He prefers to wear tan pants and tee shirts. His hair is short and white. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the north to a Layabout, Anselm learned a great deal about his father's area of expertise. A gifted student he started as a Tailor, but he got bored and became a Layabout. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Optimist, Impeccable. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Anselm Westcott, Male Human Druid 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 8 (-1)8 (-1)
Skills Performance +2, Survival +2
Senses Passive Perception 9
Languages Common, Celestial, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp.


Social Check DCs


Conrad Clapham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His hair is always cut to a buzz. He has blue eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Conrad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Joker, Gifted, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Conrad Clapham, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)16 (+3) 7 (-2)13 (+1)
Skills Investigation +5
Senses Passive Perception 8
Languages Common, Aquan, Gnoll, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gilbert Atterton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear blue pants and tee shirts. He has a very tight haircut. His blue eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Logical, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Gilbert Atterton, Male Human Warrior 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Blue quartz (13 gp). Star rose quartz (50 gp). 1 Breastplate. 1 Chain shirt.


Social Check DCs


Ralf Stanford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a brown handlebar mustache and slicked back brown hair. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born at the edge of vast forest. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To prove his worth to the world; and he loathes his own lifestyle

Flaws: Depressed, Impulsive. Bonds: Poor, Nature, Attractive. Occupation: Soapmaker

Voice: Prounounces S like Z

Attributes [hide]

Ralf Stanford, Male Human Druid 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)4 (-3) 13 (+1)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Sydney, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. He sports a long white beard, and similarly colored long hair. His eyes are likewise violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him

Ideals: Joker, Fighting, Logical, Impeccable. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Godfrey Sydney, Male Human Adept 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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