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NPC Generator

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Advanced [show]


Trym Axton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and beady.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. As long as the job gets done he does not care how it got done.

History: He was born in the west, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Trym Axton, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Heavy steel shield. 1 Masterwork Heavy steel shield.


Social Check DCs


Nicholas Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he has comitted a past crime that haunts him to this day

Flaws: Disease, Addict. Bonds: Attractive, Military, Nature. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Nicholas Cooper, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Medicine +6, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Morton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has styled his black hair well, parting it to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Artistic. Flaws: Addict, Cynical. Bonds: Attractive. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Theobald Morton, Male Human Ranger 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills History +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerard Digby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey leather gloves, a grey jacket, and tight pants. His black hair is lengthy and is close to two feet long. His violet unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Seamstress, who enjoyed hunting, Gerard was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Disease, Antagonistic, Secretive. Bonds: Immigrant, Nature. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Digby, Male Human Warlock 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Alexandrite (1500 gp). Deep green spinel (50 gp).


Social Check DCs


Raymond Warwick, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy brown suit. He is muscular with a powerful set of arms. His black hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he is wracked by social anxiety

Ideals: Professionalism, Joker. Flaws: Fearful. Bonds: Attractive, Poor, Job. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Raymond Warwick, Male Human Rogue 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 400 gp.


Social Check DCs

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