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NPC Generator

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Advanced [show]


Shane Bradley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a yellow cloak and cross-gartered green stockings. His long brown hair reaches down to his waist. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Painter, but he got bored and became a Bather. He has worked as a Bather like his father before him.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Gifted. Flaws: Addict, Selfish. Bonds: Family, Job. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Shane Bradley, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)9 (-1) 16 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Gerard Coombs, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He prefers to wear flannel. He wears his white hair up in a very large beehive style do. His green eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Sellsword. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To be a Mayor again; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Secretive. Bonds: Job, Military. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Coombs, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)18 (+4) 11 (+0)14 (+2)
Skills History +7, Nature +7
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Gnome, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Lewis Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Shelley, Male Human Expert 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Sapphire pendant on gold chain (1500 gp).


Social Check DCs


Hugh Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet armored body suit, with a simple grey line shooting up and back down. His head has been shaved. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Sensitive. Bonds: In love. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Hugh Cornish, Male Human Barbarian 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Charles Asheton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. His auburn hair is greasy and uncared for. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Charles's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Charles Asheton, Male Human Druid 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)13 (+1) 17 (+3)13 (+1)
Skills Athletics +5, Stealth +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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