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NPC Generator

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Advanced [show]


Alexandre Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, but even with his fine clothing he looks run-down. With a patchy silver beard and wild silver hair. His eyes are green and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Rich, Slave. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Alexandre Carlisle, Male Human Warlock 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 70 pp.


Social Check DCs


Manfred Tyndall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. His eyes are brown and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Butcher business at a young age. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and further expansion of business

Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Manfred Tyndall, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 10 (+0)7 (-2)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Don Stanford, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a brown cloak and cross-gartered green stockings. His clothes are grease stained in places. He wears his blonde hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of northern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Don Stanford, Male Human Barbarian 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 7 (-2)12 (+1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Aldous Shelley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his ceremonial dagger. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Pacifist. Flaws: Disease. Bonds: Military, Religious. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Aldous Shelley, Male Human Monk 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 11 (+0)6 (-2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Winchester, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with green pants. He is portly but not overly obese. His red hair is braided into rings. His eyes are likewise blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Everard was born in the east. At a young age he loved to build and create. Cursed with unlife at a very young age, Everard has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Shy, Disease. Bonds: Has a crush, Adventurer. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Winchester, Male Human Expert 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)18 (+4) 8 (-1)11 (+0)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Auran, Gnome, Gnoll, Elven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: Tourmaline (60 gp). Chalcedony (70 gp). Amber (60 gp). Brown-green garnet (60 gp).


Social Check DCs

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