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NPC Generator

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Advanced [show]


Guy Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: Guy was born in the east. At a young age he loved to build and create. A gifted student he started as a Crown-heir, but he got bored and became a Ruler. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting, Professionalism, Persistence. Bonds: Poor, Job. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Guy Walcott, Male Human Druid 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 3000 sp. Red spinel (150 gp). Iolite (40 gp). Obsidian (16 gp). Violet garnet (1400 gp). 1 Masterwork Heavy wooden shield. 1 Full Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Shane Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a green tunic with brown highlights, and long yellow pants that bunch up around his shoes. With bright red hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful necromancer made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Mentor, Religious. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Shane Brownrigg, Male Human Warlock 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp.


Social Check DCs


Kody Braxton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. He has wavy auburn hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: This man loves painting and to teach people painting more than just about anything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Kody Braxton, Male Human Warrior 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 8 (-1)9 (-1)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theobald Alston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey armored body suit, with a simple brown line shooting up and back down. His hair is greying and his face has many wrinkles. His hazel eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Tanner, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Insane. Bonds: Job, Rich. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Theobald Alston, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Merton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his red hair in a pixie cut. His eyes are a pleasant gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, William studied abroad. In his 11th year, his parents were killed by a brigands raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He's looking for his big break.

Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Adventurer, Enemies. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

William Merton, Male Human Druid 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2300 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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