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Kyle Altham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and white. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Rich, Attractive, Guardian, Job. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Kyle Altham, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Frederick Sydney, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears tight fitting clothing which further accentuates his frame. His left leg appears badly burned and disfigured. His brown hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Insomniac. Bonds: Attractive, Family, Nature. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Sydney, Male Human Fighter 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 19 (+4)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 160 pp.


Social Check DCs


William Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large blue mantle and cape that has been intricately interwoven into his grey robe. His blonde hair is greasy and uncared for. This violet eyed easterner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.

History: William was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Aggressive tone

Attributes [hide]

William Huxley, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Solid gold idol (900 gp).


Social Check DCs


Tim Bradley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a black handlebar mustache and slicked back black hair. This brown eyed easterner is not easily forgotten.

Personality: He will rave to anyone who will listen. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Insane, Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Tim Bradley, Male Human Commoner 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 54 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)15 (+2) 10 (+0)9 (-1)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 110 pp.


Social Check DCs


Theobald Shirley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a white and grey handkerchief worn on his left side. His brown hair has been sun bleached extensively. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: Born in the south his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He has never given up on his music dream.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Artistic. Flaws: Addict, Antagonistic. Bonds: Poor. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Theobald Shirley, Male Human Aristocrat 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp. Hematite (4 gp). Lapis lazuli (4 gp). Obsidian (4 gp).


Social Check DCs

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