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NPC Generator

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Advanced [show]


Trym Holton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a very tight haircut. He is baby faced.

Personality: Calm and collected, he is a well trained Fisher. He is harsh and unforgiving.

History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Rich. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Trym Holton, Male Human Ranger 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Sydney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of luck around his neck, and a flail on his belt. His hair is black, silky, and of moderate length. His eyes, though not visible through his cowl, are green.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west his family was never financially stable. After coming to the age of reason, Raymond took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Raymond Sydney, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 600 sp. Black star sapphire (600 gp). Tourmaline (70 gp). Red garnet (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arnold Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He is bald on top and has large blonde tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Arnold studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He has worked as a Sage like his father before him.

Motivation: His relatives are trying to arrange a marriage; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Slave, Family. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arnold Tinley, Male Human Sorcerer 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 15 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 14000 cp. 1 Buckler.


Social Check DCs


Odo Gentry, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a violet suit, brown shirt, and black tie. He carries with him a set of bastard swords on his belt, each one with a emerald on the hilt. His chestnut hair is smooth and relatively long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with finding treasure.

History: A powerful wizard made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Odo Gentry, Male Human Expert 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)4 (-3) 11 (+0)12 (+1)
Skills History +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Brown-green garnet (50 gp). Moonstone (40 gp). Azurite (6 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Richard Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his kukri. He is muscular with a powerful set of arms. His chestnut hair is smooth and relatively long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Military. Occupation: Gardener

Voice: French accent

Attributes [hide]

Richard Kinsley, Male Human Wizard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)17 (+3) 12 (+1)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 2300 sp.


Social Check DCs

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