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Advanced [show]


John Haley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a blue cloak and cross-gartered green stockings. His golden hair, when down, is lengthy. He has blue eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Ruler and occasionally as a mercenary.

Motivation: Doesn't want to be a Ruler and was forced into it by his family.

Flaws: Ugly, Insane. Bonds: Family, Adventurer, Job. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

John Haley, Male Human Aristocrat 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 12 (+1)8 (-1)
Skills Deception +2, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 5000 sp. Fire opal pendant on a fine gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Dumph, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Courier. He carries a battered quarterstaff and tarnished crossbow as well. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: He has a crush on the local Armorer; and he's in love

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Rich, Family, Has a crush. Occupation: Courier

Voice: Puts emphasis on the wrong words

Attributes [hide]

Patrick Dumph, Male Human Warlock 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 20000 cp.


Social Check DCs


Simon Bradley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. His skin is fair and his fingers are delicate and long. He has dyed his greying golden hair a little too much giving a sharp golden color. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Glassblower soon after.

Motivation: He desires power and/or immortality.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Simon Bradley, Male Human Ranger 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)13 (+1) 15 (+2)8 (-1)
Skills Athletics +6, Stealth +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Silver pearl (60 gp). Blue sapphire (500 gp). Blue quartz (16 gp). Lapis lazuli (16 gp).


Social Check DCs


Anthony Ramsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears his red hair down. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Anthony Ramsey, Male Human Bard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Trym Hadley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy yellow suit. His long black hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trym's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies, Religious. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Trym Hadley, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)18 (+4)
Skills Intimidation +6, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs

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