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NPC Generator

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Advanced [show]


Everard Copeland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a feathered hat to hide his balding. He has gleaming, smiling brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: Everard was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a crush on the local Barkeep; and wishes to resurrect an old love

Ideals: Pacifist, Persistence. Flaws: Antagonistic. Bonds: In love, Has a crush. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Copeland, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 13 (+1)6 (-2)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theobald Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. He has wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Painter.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Family. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Trowbridge, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2000 sp. Azurite (9 gp).


Social Check DCs


Gomory Rayden, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear yellow pants and tee shirts, and sports empty pouches on his belt. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Gomory studied abroad. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and to clean up the streets

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Guardian, Rich. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Gomory Rayden, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Don Alton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His long blonde hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is skeptical of what others tell him and is slow to trust.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Slave, Poor, Adventurer. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Alton, Male Human Cleric 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)17 (+3) 10 (+0)10 (+0)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Celestial
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp.


Social Check DCs


Peter Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears brown leather gloves, a brown jacket, and tight pants. His black hair is matted, messy, and big. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 5 years old his parents immigrated from the west. Peter was born on a far western island where he grew up under the tutelage of his father, an expert Spice Merchant. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Retire the richest man in the west; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Disease, Secretive. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Peter Jacobs, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)11 (+0) 7 (-2)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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