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Advanced [show]


Bertram Beitz, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses in grey turtlenecks beneath a black coat with brown slacks. He is tall, broad shouldered and powerfully built. His brown hair, when down, is lengthy. His eyes are likewise blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 6 years.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Poor, Military. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Bertram Beitz, Male Human Bard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Hematite (8 gp). Hematite (8 gp). 1 Masterwork manacles. 1 Masterwork Artisan’s tools.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His hair is auburn and curly. His gray eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a desert tribe. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Logical, Impeccable. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Trym Gresham, Male Human Wizard 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills History +5, Stealth +2
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 2000 sp.


Social Check DCs


Drogo Washington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. His silver hair is drawn into a tight pony tail with a rose scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Drogo hails from a village terrorized by goblins. A gifted student he started as a Unemployed, but he got bored and became a Herbalist. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Washington, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 17 (+3)12 (+1) 13 (+1)17 (+3)
Skills Performance +5, Stealth +0
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Robert Morton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair is thinning but still full. His brown eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Robert Morton, Male Human Expert 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 10 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Diggory Compton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear pastel pants and tee shirts, marred by beers. His head has been shaved. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, In love, Military. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Diggory Compton, Male Human Warrior 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 2 Holy water.


Social Check DCs

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