Alexandre Hornsby, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Celestial, Aquan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Gold and topaz bottle stopper cork (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Black velvet mask with numerous citrines (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Bentley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His brown hair is braided into rings. His blue eyes peer out from beneath his wide-brimmed black hat.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.
History: Bertram was born with his father's beautiful face. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.
Motivation: Further expansion of business; and to end his boredom
Ideals: Impeccable. Flaws: Addict, Mundane. Bonds: Attractive, Nature, Job. Occupation: Bather
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 67 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Ignan, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1200 gp.
Rolf Adley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He wears his hair in dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job
Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 5 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 gp. 1 Everburning torch. 4 Holy water. 2 Smokesticks. 3 Tanglefoot bags.
Miles Morton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear flannel. He keeps his long black hair kept up in a rat tail. His gray unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Miles has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often.
Ideals: Athletic, Opinionated. Flaws: Disease, Antagonistic, Ugly. Occupation: Doctor
Voice: Australian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Robert Barney, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His golden hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist. Flaws: Ugly, Forgetful, Disease. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!