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NPC Generator

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Advanced [show]


Anselm Wakefield, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is drawn into a tight pony tail with a clover scrunchie. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Anselm studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Attractive. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Anselm Wakefield, Male Human Bard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 50 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 18 (+4)9 (-1)
Skills History +4, Performance +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp. Black pearl (900 gp). Blue star sapphire (1300 gp). Bloodstone (30 gp). Rich purple corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Ridley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has done his best to style his white hair to look like a famous performer. His eyes are likewise hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: Theobald was born with his father's beautiful face. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant, Attractive, Job. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Theobald Ridley, Male Human Fighter 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Peter Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has wavy red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of gnolls once and for all.

History: Peter hails from a village terrorized by gnolls. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Peter began to lead the lost caravan. He became a Body Guard soon after.

Motivation: His religion dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Enemies, Job, Religious. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Peter Hamilton, Male Human Sorcerer 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 14 (+2)7 (-2)
Skills Intimidation +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Branson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large silver tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Nature. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Gerald Branson, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. Smoky quartz (20 gp). 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Clerebold Crawford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Carpenter uniform. His blonde hair, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist. Flaws: Disease, Secretive. Bonds: Job, Mentor. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Clerebold Crawford, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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