Randal Emsworth, Male Human [Permalink]
Personal [hide]
Description: A 5'7" western man, he is dressed in an above average manner. His black hair is braided into rings. He wears large thick round spectacles.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is frequently practicing swordplay.
History: He was born at the edge of vast forest. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Soapmaker.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new soapmaker responsibilities is difficult
Flaws: Greedy. Bonds: Attractive, Military, Nature, Job. Occupation: Soapmaker
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. Rhodochrosite (10 gp). Jasper (80 gp).
Guy Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His hair is long and white with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born the only child of a wealthy merchant. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Guy's father didn't care for him much, and the feeling was mutual. He has worked as a Navigator like his father before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 2000 sp. Obsidian (12 gp). Star ruby (1500 gp).
Hubert Badger, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. He is portly but not overly obese. His long red hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He would rather hide behind his crafts than deal with other people.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business.
Ideals: Artistic, Fighting. Flaws: Terse, Shy. Bonds: Nature. Occupation: Servant
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 22 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 6 (-2) | 11 (+0) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 50000 cp. 1 Minor magic item.
Rolf Royal, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and tan robe with the hood down. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair is matted, messy, and big. His blue eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.
History: He was raised in a island tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Nature, Job. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 24 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 5000 sp.
Gerard Barton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, black cloak. He wears his brown hair up in a very large beehive style do. His ears are large.
Personality: He is mildly Human supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people.
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Religious, Mentor. Occupation: Roofer
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
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