Thomas Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears a white vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his silver hair well, parting it to the left. His fierce amber eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.
History: The child of a Tanner, who enjoyed hunting, Thomas was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thomas took refuge in the large cave and found the beat up scimitar and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Lazy. Bonds: Nature. Occupation: Actor
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 900 gp. Deep blue spinel (900 gp). Alexandrite (900 gp). Chrysoprase (40 gp). Red-brown spinel (110 gp). 1 Minor magic item.
Conrad Stafford, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a pastel vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has a small bristly mustache and wavy red hair. His blue eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He became a Assassin soon after.
Motivation: His relatives are trying to arrange a marriage; and obtaining odd cultural human artifacts is his passion
Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp.
Thomas Westcott, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears brown painted combat armor at almost all times. He sports a flattop hair cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in a small village he learned the ways of the warrior from his mother. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Guard.
Motivation: To be a Baker again; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Fighting. Flaws: Emotional. Bonds: Adventurer, Job. Occupation: Guard
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 39000 sp.
Hugh Byron, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is brown, silky, and of moderate length. His eyes are violet and catlike.
Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 4 years old his parents immigrated from the east. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hugh's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant. Occupation: Weaver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Charles Pickering, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Sage
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp. Red spinel (70 gp).
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