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NPC Generator

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Advanced [show]


Ernest Ridley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and golden. His eyes are green.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 4 years old his parents immigrated from the east. He was taken from his home at a very young age. He then took over the family business and is one of the better Sculptor for hire.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Bonds: Enemies, Job, Immigrant, Slave. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Ernest Ridley, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)11 (+0) 8 (-1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 16000 cp.


Social Check DCs


Drogo Trowbridge, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His hair is blonde and very short. His violet eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Drogo was raised in a hard working conservative environment. A gifted student he started as a Seamstress, but he got bored and became a Bowyer. He has never given up on his writing dream.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Disciplined, Artistic. Flaws: Insane, Antagonistic. Bonds: Job, Has a crush. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Drogo Trowbridge, Male Human Rogue 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 15 (+2)7 (-2)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 800 gp.


Social Check DCs


John Morton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His skin is also unnaturally pale. He has a red handlebar mustache and slicked back red hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: John was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Family, Poor. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

John Morton, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)18 (+4) 14 (+2)8 (-1)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Terran, Infernal, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Randal Rodney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. He has a golden handlebar mustache and slicked back golden hair. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern

Ideals: Fighting. Flaws: Lazy. Bonds: Slave, Guardian, Job, Family. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Randal Rodney, Male Human Fighter 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Religion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Banded agate (16 gp). Violet garnet (1400 gp). Blue quartz (16 gp). Sard (30 gp).


Social Check DCs


Heward Wakefield, Male Human [Permalink]

Personal [hide]

Description: A 6'6" western man, he wears baggy pastel pantaloons and a yellow scarf. His hair is white and curly. His thin eyebrows rest above his beady green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As long as the job gets done he does not care how it got done.

History: Heward was raised in a hard working conservative environment. Heward abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Wakefield, Male Human Barbarian 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills Animal Handling +6, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 30000 cp. Amethyst (160 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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