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Advanced [show]


Drogo Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered black stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His white hair is slicked back into a classic pompadour. He has a dull look in his hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: Drogo was born the youngest of three triplets. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister; and he has a crush on the local navigator

Ideals: Professionalism. Flaws: Mundane. Bonds: Family, Nature, Has a crush. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Drogo Beitz, Male Human Warlock 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 15 (+2)8 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 1000 sp.


Social Check DCs


Jocelyn Northcott, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely blue suit with white socks and a vest with buckled shoes, and sports empty pouches on his belt. With a patchy blonde beard and wild blonde hair. He has a dull look in his brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Adventurer, Military, Has a crush, Rich. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Jocelyn Northcott, Male Human Warrior 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills Athletics +1, Performance +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerald Garrick, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left leg appears badly burned and disfigured. He wears his hair in dreadlocks. His eyes are a pleasant green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Bonds: Mentor, Slave. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Gerald Garrick, Male Human Adept 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bald on top and has large white tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: The child of a Spice Merchant, who enjoyed hunting, Theobald was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Nature. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Theobald Dayton, Male Human Aristocrat 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Guy Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has white hair. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a necromancer, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He struck the Carter job and began his own company from there.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Rich, Mentor, Job. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Guy Blakeley, Male Human Adept 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 6 (-2)14 (+2)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Azurite (7 gp). Smoky quartz (30 gp).


Social Check DCs

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