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Advanced [show]


Cory Darby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he very much looks the part of a Tailor, and is pretty ugly. His hair is black and very short. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Tailor for hire.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Cory Darby, Male Human Cleric 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 800 gp. Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Clinton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green coat over a tan low-cut shirt, and a top hat upon his head. He wears his hair in dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He feels kind of lost in life; and he's looking for his big break

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Immigrant, Adventurer. Occupation: Dyer

Voice: French accent

Attributes [hide]

Kyle Clinton, Male Human Bard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Charles Hornsby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by chocolates. His chestnut hair is smooth and relatively long. This hazel eyed southerner is not easily forgotten.

Personality: He is happy with his job as a Armorer. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Charles was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Charles Hornsby, Male Human Warlock 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)7 (-2) 17 (+3)10 (+0)
Skills Medicine +6, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. 1 Half-Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Norman Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He has a slight overbite and is overall scrawny. He wears a broad hat to hide his balding. His brown eyes dart from person to person to random spaces in the air.

Personality: Norman is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Depressed, Fearful. Bonds: Rich, Adventurer. Occupation: Bookbinder

Voice: Tuts and clicks tongue

Attributes [hide]

Norman Kendall, Male Human Warlock 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. Pink pearl (50 gp). Sard (30 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Winchester, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries scimitars. His hair is silver and very short. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Bonds: Immigrant, Rich. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Winchester, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)17 (+3) 11 (+0)15 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Draconic, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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