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NPC Generator

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Advanced [show]


Guy Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. His brown eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.

History: He was born in the north, but his parents moved at a very young age to the east. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Guy's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Guy Windsor, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 38000 sp. Brown-green garnet (50 gp). Black opal (600 gp). Rose (70 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Aldous Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His skin is fair and his fingers are delicate and long. His hair is long and blonde with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Aldous was born the youngest of three triplets. His childhood dream was to be a Merchant, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets.

Flaws: Greedy. Bonds: Family, Job, Guardian. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Hamilton, Male Human Rogue 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Intimidation +7, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Gerard Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He has money and likes to spend it; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich, Enemies. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Gerard Kirby, Male Human Aristocrat 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Nature +5, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Odo Spalding, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. He wears a top hat to cover his moderate length black hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Architect like his mother before him.

Motivation: To end his boredom; and wants to have a good time and be beloved

Ideals: Optimist, Justice, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Odo Spalding, Male Human Monk 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dustin Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a warhammer on his belt, and he perpetually has his warhammer ready. His chestnut hair is braided into rings. His eyes are violet and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Dustin studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and a strong sense of loyalty to human people

Ideals: Fighting, Gifted. Flaws: Antagonistic, Racist. Bonds: Religious. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Dustin Rodney, Male Human Commoner 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)16 (+3) 6 (-2)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Druidic, Gnoll, Terran
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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