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NPC Generator

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Advanced [show]


Bertram Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tattered old clothes. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are a pleasant brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Bricklayer, who enjoyed hunting, Bertram was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west.

Ideals: Logical, Entrepeneur. Flaws: Ugly, Greedy. Bonds: Nature. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Bertram Rodney, Male Human Barbarian 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Raymond Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey cloak and cross-gartered black stockings. His hair is brown and very short. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Baker

Voice: Breathy voice

Attributes [hide]

Raymond Gresham, Male Human Warlock 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)8 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (200 gp). 2 Holy water. 5 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Chad Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of sickles, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his white hair up. His eyes, though not visible through his cowl, are brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor, Mentor. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Chad Trowbridge, Male Human Adept 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Theodoric Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of his god on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He has shaved his head bald. His amber eyes peer out from beneath his deerstalker blue hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Apothecary business at a young age. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Attractive, Job, Adventurer, Family. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Theodoric Marleigh, Male Human Commoner 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)14 (+2) 5 (-3)12 (+1)
Skills Survival -1
Senses Passive Perception 7
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Sardonyx (80 gp).


Social Check DCs


Charles Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with violet highlights, and long green pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. His white hair is heavily combed to the left. His thin eyebrows rest above his beady brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Charles Stanford, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Aquamarine (800 gp). Deep blue spinel (800 gp). Star rose quartz (80 gp).


Social Check DCs

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