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Advanced [show]


Drogo Dumph, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Opinionated, Persistence. Flaws: Antagonistic. Bonds: Rich. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Dumph, Male Human Warrior 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)11 (+0) 15 (+2)12 (+1)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Arnold Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of tridents on his belt, each one with a ruby on the hilt. He wears his brown hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Further he is a bit of a stoner and is frequently out of it.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal music training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: He is content; and to end his boredom

Ideals: Fighting, Artistic. Flaws: Ugly, Addict, Mundane. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Bradshaw, Male Human Warlock 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)14 (+2) 8 (-1)13 (+1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Draconic, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Henry Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. His skin is fair and his fingers are delicate and long. His head has been shaved. His eyes, though not visible through his cowl, are green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Military, Slave. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Yeardley, Male Human Druid 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)14 (+2) 11 (+0)6 (-2)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His brown hair, when down, is lengthy. He has a dull look in his hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Spice Merchant in town.

History: He was born to loving parents in a slum to the west. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

William Whitby, Male Human Warlock 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Kimberley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length chestnut hair. His brown eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Cook, but he was a colossal failure. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and to be a cook again

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Job, Family. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Kimberley, Male Human Ranger 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)7 (-2) 15 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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