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NPC Generator

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Advanced [show]


Jocelyn Clifton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Barkeep. He carries a battered longbow and tarnished warhammer as well. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has worked as a Barkeep like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Jocelyn Clifton, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Everard Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a white handlebar mustache and slicked back white hair. His eyes are a pleasant blue.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Knight job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Job, Family. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Everard Darby, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp. 1 Crowbar. 1 Backpack. 1 Masterwork manacles.


Social Check DCs


Bertram Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. With bright golden hair and a scraggly beard. His brown unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Gifted, Fighting. Flaws: Disease, Racist. Bonds: Attractive, Rich. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Bertram Lindsay, Male Human Ranger 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Rich purple corundum (1600 gp). Chalcedony (80 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Churchill, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His small hat is riddled with cuts and holes. His blue eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.

Motivation: Marry his sister to traveling adventurers.

Ideals: Professionalism, Justice. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Nicholas Churchill, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Odo Graham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His hair is white and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: He is mildly Human supremacist, though he does not identify as such. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: A powerful brothel owner made him what he is. He was taken from his home at a very young age. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.

Motivation: He seems to be bored by most things; and human compassion

Flaws: Racist, Mundane. Bonds: Family, Mentor, Slave. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Odo Graham, Male Human Aristocrat 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 500 gp. Aquamarine (800 gp). Violet garnet (800 gp). Moss agate (6 gp).


Social Check DCs

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