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NPC Generator

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Advanced [show]


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His hair is short and white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Masseuse.

Motivation: Wants to open a new tavern; and he would like to get married and retire

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job, Has a crush. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Bertram Marley, Male Human Paladin 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Just what you see.


Social Check DCs


Hugh Walpole, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large white mantle and cape that has been intricately interwoven into his black robe. His moppish white hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in the south, but his parents moved at a very young age to the west. While studying, he fell in love. They married and had a son. Some 6 years later his spouse died after the birth of his son. Heartbroken, Hugh never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Bonds: Attractive, Family, Immigrant, In love. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Walpole, Male Human Rogue 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)14 (+2) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 7000 cp. Sard (40 gp). Star ruby (500 gp). Citrine (40 gp). Zircon (40 gp). 1 Minor magic item.


Social Check DCs


Manfred Hamilton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His auburn hair is long and unkept. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: Manfred hails from a village terrorized by gnolls. In his 10th year, his parents were killed by a gnolls raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and to clean up the streets

Ideals: Persistence. Flaws: Ugly. Bonds: Guardian, Enemies, Family. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Hamilton, Male Human Monk 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2

Possessions: 100 pp.


Social Check DCs


Robert Tattersall, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a simple brown robe with blue stripes complete with hood. His clothes are grease stained in places. His chestnut hair is slicked back into a classic pompadour. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Secretive. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Robert Tattersall, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Thomas Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears pastel trousers with brown and black striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. His white hair is knotted and matted. This hazel eyed southerner is not easily forgotten.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is an amazing painter.

History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by giants. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against giants

Ideals: Gifted, Fighting. Bonds: Enemies, Mentor, Job. Occupation: Ruler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Yorke, Male Human Barbarian 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills History +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp. Chalcedony (30 gp). Malachite (7 gp).


Social Check DCs

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