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NPC Generator

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Advanced [show]


Tim Carlton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic, Forgetful, Greedy. Bonds: Rich. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Tim Carlton, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 9 (-1)9 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Bullseye lantern.


Social Check DCs


Guy Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with tan socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His amber eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother; and he has money and likes to spend it

Ideals: Athletic. Bonds: Military, Rich, Family. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Guy Gentry, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Dean Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His black hair is heavily combed to the left. He has gleaming, smiling violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against drow; and a deep hatred of drow

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Courier

Voice: Boston accent

Attributes [hide]

Dean Cholmondeley, Male Human Fighter 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 3000 sp. Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Large well-done wool tapestry (200 gp). 1 Full Plate. 1 Buckler. 1 Masterwork Light steel shield.


Social Check DCs


Frederick Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and is typically in his Cook uniform. His moppish golden hair is in a traditional bowl cut. His hazel eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Cook who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.

History: The child of western immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He struck the Cook job and began his own company from there.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult.

Ideals: Persistence. Bonds: Job, Has a crush, Immigrant, Slave. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Frederick Eastaughffe, Male Human Barbarian 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2000 sp. Brown-green garnet (140 gp).


Social Check DCs


John Payton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a small bristly mustache and wavy blonde hair. His eyes are green and he is always smoking a pipe.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: John was born in the north. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and someone believes him a fraud

Ideals: Gifted, Persistence. Bonds: Enemies, Adventurer, Debt. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Payton, Male Human Monk 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 80 pp. Jasper (60 gp).


Social Check DCs

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